HLSL Cracked Ice Parallax Shader
** Any new texture will create new and unique variation
** Using greyscale [ can use curvature map as well ] to use for parallax depth
** Added secondary details for more depth visual feel. Here I am using cracks and big ice chunks to add frozen ice under the surface. Can use cloud texture as well for more foggy underneath look.
Youtube video showcasing shader properties and usage
Unity HLSL Ice Cracks Parallax Shader Demo 01
Unity HLSL Ice Cracks Parallax Shader Demo 02